#ifndef SHOES_HH_
# define SHOES_HH_

# include "Cloth.hh"

// is abstract
class Shoes : public Cloth
{
public:
  Shoes::Shoes();


private:
  bool _stainlessSteelToe; /// enhance damages / slow down
  float _velocityCoeff; /// increase / decrease character velocity
};

#endif /* !SHOES_HH_ */
